Consider the following code, which matches a vector u to another vector v and then executes some functions if u == v
bool equal = true;
for(int i=0; i<n; i++)
if(u[i] != v[i]){
equal = false;
break;
}
if(equal){
/* do something with u and v */
}
Compared to the equivalent one using goto
for(int i=0; i<n; i++)
if(u[i] != v[i])
goto _inequal;
/* do something with u and v */
_inequal: ;
In such situation, using goto makes the code shorter and more intuitive.
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